Taylor Volek
Taylor Volek
3D Game Artist
Dallas, United States

About

Hi, I'm Taylor Volek, a freelance game artist with a focus on 3D character creation and technical artistry. I specialize in character design, rigging, and asset optimization, combining creativity with technical precision to deliver high-quality work that integrates seamlessly into production pipelines.

I’m experienced with tools like 3ds Max, Maya, ZBrush, Substance Painter, and Unreal Engine, and I have a strong understanding of workflows that support both artists and developers. My approach emphasizes efficiency, collaboration, and solving technical challenges to keep projects running smoothly.

I’m passionate about contributing to teams that push boundaries in game development, and I’m eager to bring my skills to your studio.

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Skills

2D AnimationConcept ArtDigital PaintingEnvironment Design3D Animation3D ModelingTraditional Art

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Fusion 360
Fusion 360
Illustrator
Illustrator
Photoshop
Photoshop
After Effects
After Effects
Unreal Engine
Unreal Engine
Unity
Unity
DragonBones
DragonBones
Spine 2D
Spine 2D
Marmoset Toolbag
Marmoset Toolbag
TopoGun
TopoGun

Productions

    • Video Game
      Light Of Alariya
    • Year
      2023
    • Role
      Charcater/Environment Artist
    • Company
      Smu Guildhall
    • Video Game
      Hex Rally Racer
    • Year
      2022
    • Role
      Character Artist
    • Company
      Smu Guildhall
    • Mobile Game
      Sushi Soaker
    • Year
      2021
    • Role
      Artist
    • Company
      Smu Guildhall
    • Mobile Game
      Space Merchant
    • Year
      2019
    • Role
      Illustrator & 3D Artist
    • Company
      Retera Games Studio
    • Video Game
      Cosmos Arena
    • Year
      2018
    • Role
      3D & Tech Artist
    • Company
      Astire Games
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