Hi there, my name is Taylor Volek and I'm a 3D video game artist with a passion for creating immersive and visually stunning gaming experiences. I have honed my skills in various areas of game development, including character design, environment creation, and asset creation.
As a creative problem-solver, I enjoy pushing the limits of what is possible and finding innovative solutions to design challenges. I believe that attention to detail and a strong understanding of aesthetics are crucial in creating games that truly engage and captivate players.
My expertise includes working with industry-standard software such as 3Ds Max, Maya, ZBrush, Substance Painter, and Unreal, as well as keeping up-to-date with the latest trends and techniques in the field. I'm also highly collaborative and thrive in team environments, communicating effectively with designers, programmers, and other stakeholders to ensure a cohesive vision and successful project outcomes.
Whether it's creating realistic characters, crafting breathtaking environments, or designing exciting assets, I am dedicated to delivering top-quality work that elevates the player experience.